Made in Rebel9
We provide a new format of learning experience of entrepreneurship for students. Beyond school classroom, it is our goal to combine previous entrepreneurship process with digital technology and virtual reality. Through the game scenario-based program, students move, collaborate, and learn about their own entrepreneurship mind and pharmaceutical industry also.As part of the museum-related education program, we designed a simulation board game for experience of a pharmaceutical industry and entrepreneurship. Participators are able to collaborate with team members on each stage. All mini-games are designed in relation to the corporate spirit and the challenge of Chong-Kun Lee, the founder of Chong Kun Dang Pharmaceutical Corp. In the actual exhibition space, students are performing entrepreneurship missions and gain the opportunity to experience 6 stages of entrepreneurship through various interactive media(VR, AR) experiences and various mini-games in the exhibition space. We aren’t letting students learn the entrepreneurship as in classroom teaching, but we stand close to the learning theory, suggesting a simulation game-type approach and providing a more immersive learning experience through the digital media design.